Person wearing a VR headset and holding controllers in a neon-lit room

Ontario College Advanced Diploma

Interactive Media Development

In the Interactive Media Development program, you will learn how to design and build engaging digital experiences through hands‑on studio projects and a real work placement that prepares you for creative collaboration.

CIP Code: 11.0801
PGWP Eligible
This program meets the criteria to be Post-Graduation Work Permit (PGWP) eligible as defined by Immigration, Refugees and Citizenship Canada (IRCC).

Note: PGWP eligibility does not guarantee approval. IRCC assesses all applications individually.

Program Start Options

IntakeDurationFormatCampusDomesticInternational
0174
Fall
3 years
6 semesters
Full-Time
In-Person
Thunder Bay
Domestic students accepted
International students accepted

Create the Digital Interactive Experiences of the Future

Student Profile: Britney Olsen

This three-year advanced diploma program will provide you with a strong foundation in graphic design, interactive design, web and mobile development, as well as 3D design, photography, audio/video storytelling and motion design. You will be introduced to emerging technologies, such as virtual reality, augmented reality and physical computing using industry standard software and equipment. You will learn to follow current practices and creative strategies as well as develop research and problem solving skills. Professional experience will also be gained as you work with teams and clients while exploring the business and entrepreneurial aspects of the industry.

In the final semester, you will go on a full-time professional work placement with a company or organization in your area of interest within the industry. With the support of the college and program faculty, this experience will help you launch your Interactive Media career!

Graduating Class of 2025 Demo Reel Compilation

View more on our Student Demo Reels page!

Program Coordinator Overview

Escape Room

Top Highlights

  • Learn how to design and develop highly engaging interactive media experiences for a variety of media platforms such as web, mobile and virtual reality
  • Gain entry level skills in several related career paths such as User Experience Design, 3D Design, Graphic Design, Web Design and Development, Photography, Digital Content Creation and Social Media Marketing
  • Learn with highly qualified, enthusiastic instructors, dedicated to helping you gain the knowledge and skills needed to succeed
  • Benefit from 24/7 access to cutting edge computers, software, equipment and production studios!
  • Transfer to other college and even university programs through our articulation agreements
  • More reasons to choose Interactive Media Development

Contact Information

Program Files

Get detailed information about program requirements, courses, and student resources.

The IMD program exceeded my expectations. I started with zero experience, and by the end of placement, I felt confident, capable, and passionate about a career in animation and illustration.

AD
Ashley Dennhardt
Graduate of 2022

This program helped me create animations and art I never thought possible—and brought me closer to my goal of bridging Indigenous storytelling with technology.

CM
Corrina M.
Graduate of 2018

We've hired 6 former Confederation College students across multiple programs—work placements are a great way to learn, network, and often lead to employment.

AC
Andrew Campbell
Founder & Owner of Brickhost

We’ve been very pleased with the caliber of IMD student placements—two out of three were excellent, and one was hired to support our marketing and digital presence.

NK
Nick Kitchener
Product Manager, Intrideo by Socy Inc.

Admission Requirements

Fall

Fall (0174)

Admission Requirements for Domestic Students

  1. Ontario Secondary School Diploma (or equivalent) with courses from the College (C), University (U), University/College (U/C), or Open (O) preparation levels with Grade 12 English (C/U) Level.
  2. or successful completion of the Mature Student Assessment.
  3. or successful completion of the Canadian Adult Education Credential (CAEC) or General Education Development Test (GED), prior to May 2024.
  4. or appropriate credits from the Academic and Career Entrance program (ACE).

Admission Requirements for International Students

  1. A high school/senior secondary diploma
    Original transcripts as well as a notarized, translated copy must be provided where applicable
  2. English Proficiency
    Academic IELTS: overall 6.0, with no bands lower than 5.5.
    Click here for more information

Alternative Pathways

​If you do not meet the above admission requirements, we encourage you to explore the following pathways:

Graduates from these programs may be eligible to apply for programs in the Business and Media Arts streams.

Student Accessibility and Essential Program Requirements

Confederation College is committed to providing an accessible and inclusive learning environment and will provide reasonable accommodations to students with disabilities in accordance with the Ontario Human Rights Code, the Accessibility for Ontarians with Disabilities Act (AODA), and College policy.

Students who require accommodations are encouraged to engage with Student Accessibility Services and are responsible for initiating and participating in the accommodation process. Accommodation is a collaborative process involving the student, Student Accessibility Services, faculty, and the Academic School. Requests for accommodation are considered on an individual basis, and the College will work with students to identify reasonable accommodations that provide equitable access to learning while maintaining the integrity of the program.

Students are expected to demonstrate the essential knowledge, skills, professional behaviours, learning outcomes, and competencies required to successfully complete their program. While the manner in which these requirements are demonstrated may be accommodated where appropriate, the essential requirements themselves must still be achieved.

For programs involving laboratories, field work, clinical placements, aviation environments, trades training, equipment operation, simulations, community placements, or other environments where health and safety are critical, accommodations must also be consistent with applicable legislation, professional standards, licensing requirements, accreditation standards, and workplace safety obligations.

In some circumstances, a requested accommodation may not be reasonable or possible where it would:

  • Fundamentally alter an essential program requirement, competency, or learning outcome.
  • Compromise the health or safety of the student or others.
  • Conflict with provincial or federal legislation.
  • Conflict with the requirements of an external regulatory, licensing, accreditation, or professional body.
  • Prevent the student from demonstrating competencies required for safe and effective professional practice.
Note

Where a particular accommodation cannot be provided, the College will work collaboratively with the student to identify whether an alternative accommodation can appropriately address the student’s disability-related needs while maintaining essential program requirements.

Tuition & Fees

Fees for Domestic StudentsProgram Code: 0174

Year 1
Total: $7,570.00
Fee Breakdown
Academic Fees
Total Tuition Fees:$4,870.00
Tuition Related Fees:$1,200.00
College Service Fee:$863.00
Health Fee:$305.00
Bus Fee:$332.00
$7,570.00
Year 2
Total: $7,560.00
Fee Breakdown
Academic Fees
Total Tuition Fees:$4,870.00
Tuition Related Fees:$1,200.00
College Service Fee:$853.00
Health Fee:$305.00
Bus Fee:$332.00
$7,560.00
Year 3
Total: $6,960.00
Fee Breakdown
Academic Fees
Total Tuition Fees:$4,870.00
Tuition Related Fees:$600.00
College Service Fee:$853.00
Health Fee:$305.00
Bus Fee:$332.00
$6,960.00

Fees for International StudentsProgram Code: 0174

Year 1
Total: $20,696.25
Fee Breakdown
Academic Fees
Total Tuition Fees:$16,524.00
Tuition Related Fees:$1,200.00
College Service Fee:$863.00
Health Fee:$652.25
Bus Fee:$332.00
$19,571.25
Ancillary Fees
Municipal Levy:$75.00
Student Fees:$300.00
Recovery Fee:$750.00
$1,125.00
Year 2
Total: $20,686.25
Fee Breakdown
Academic Fees
Total Tuition Fees:$16,524.00
Tuition Related Fees:$1,200.00
College Service Fee:$853.00
Health Fee:$652.25
Bus Fee:$332.00
$19,561.25
Ancillary Fees
Municipal Levy:$75.00
Student Fees:$300.00
Recovery Fee:$750.00
$1,125.00
Year 3
Total: $20,086.25
Fee Breakdown
Academic Fees
Total Tuition Fees:$16,524.00
Tuition Related Fees:$600.00
College Service Fee:$853.00
Health Fee:$652.25
Bus Fee:$332.00
$18,961.25
Ancillary Fees
Municipal Levy:$75.00
Student Fees:$300.00
Recovery Fee:$750.00
$1,125.00
Note

Please note that fees are estimated and are subject to change.

Fees shown on this page are for full-time students attending the main Thunder Bay campus for Fall 2026.

Costing for Regional Campuses & Distance Education Students:

If this program is available at Regional Campuses, or to Distance Education students, see the following links for costing information.

Courses

1 intake

Fall0174

Semester 1

IM 112

Graphic Design Fundamentals

42 hours

Graphic Design Fundamentals will focus on the basics of shape, colour, typography, composition and design principles to create graphic design projects such as logos, typographic designs, magazine layouts, and interactive PDFs. Students will acquire the skills and knowledge to create introductory level graphic projects using Adobe Illustrator and InDesign, as well as a sketchbook as an integrated part of the design process.

IM 113

3D Modelling and Texturing

42 hours

3D Modelling and Texturing are the building blocks of 3D animation, game development, and other interactive media development work such as virtual and augmented reality, and emerging 3D web technologies. Understanding how to create industry strength geometry and models with UV texture maps and materials will establish a strong foundation for the success of any 3D project. These skills can open exciting opportunities in film and television, visual effects, game development, online education and training, e-commerce, and other convergent fields such as architectural visualization as well as engineering design and manufacturing. A thorough understanding of 3D design concepts and the capabilities of 3D modelling and texturing technologies, along with the ability to apply them to meet the specific needs of various projects, will serve Interactive Media graduates across a wide range of interesting career pathways and may differentiate them from others in the workplace.

IM 114

Audio/Video Production

42 hours

Students in this course will gain the fundamental knowledge and skills required to complete high quality audio/video projects, through pre-production planning and audio and video capture, to post-production work and video distribution. Students will become proficient with the use of cameras, microphones and other recording equipment, as well as industry standard editing software to create effective, well composed video content and clean, high quality audio. This course will blend theory with a hands-on approach. Through various exercises, assignments and exams, students will develop a good understanding and appreciation of what it takes to produce professional digital media content, and they will gain the skills to create and deploy their work for current digital content and social media platforms to meet employer and client needs.

IM 115

Web Design & Development Fundamentals

42 hours

Students will create original, visually appealing websites, following current web development practices and sound design principles. Starting with a solid foundation in creating and structuring basic HTML web pages, students will then learn the basics of contemporary web design techniques using CSS, and user interactions using JavaScript. Topics such as website planning, content creation, accessibility and user experience will also be introduced and evaluated. Throughout the course, there will be a focus on current trends and emerging technologies and solutions in the web industry. This course is designed to build a foundation for the more advanced web design and development courses in the Interactive Media Program.

IM 116

Introduction to Photography and Image Editing

42 hours

This course introduces students to the basics of digital photography. Students will learn the most important camera controls, so that they may utilize them effectively during the creative process. Students will explore the elements of basic composition, with an emphasis placed on capturing high quality images. This course also provides students with the fundamentals of digital image manipulation along with basic digital workflow management skills.

CS 050

College Writing

42 hours

In this course, students will be introduced to academic writing styles with a thematic focus on current issues. This course will help students to express themselves clearly and correctly in written form. Students will critically analyse assigned readings and express their thoughts. The course will also focus on the development of an academic paper utilizing the APA style of documentation.

IM 110

Introduction to User Experience Design

42 hours

User Experience Design (or UX) concepts and strategies are fundamental to the creation of interactive media projects, and essential for their success. No matter what career paths IMD students focus on, from visual design to coding and development to digital content creation, UX will play a very important role in their professional lives. In this course, students will be introduced to innovative, creative design strategies rooted in empathy and compassion for end users, and they will learn to employ effective Human Centered Design methodologies through discussions, collaborative exercises, and group assignments. This course will provide foundational knowledge and skills that will be applied in other courses throughout the IMD program.

Semester 2

IM 212

2D Illustration and Animation

42 hours

In this course, students will strengthen the fundamental design principles learned in IM112, as well as extend those principles into the realm of illustration and animation. Using industry-standard software, students will discover how to bring illustrations to life as they create and animate emotive characters and engaging environments. Students will also continue to strengthen their creative capacity through themed exercises and critiques.

IM 213

3D Animation and Rigging

42 hours

Students will continue to practice the fundamentals of 3D modelling and texturing as they bring their creations to life with motion. Animation requires an understanding of film making traditions and camera techniques, so many of the video production and photography skills gained in first semester will be reinforced here. Assets created for this course will be used in a 3D game engine so that students may begin to explore how their work can be integrated into exciting, real-time interactive experiences.

IM 214

Audio/Video Storytelling

42 hours

In this course, students will build on the knowledge gained during the first semester in IM114 Audio/Video Production. Students will hone their skills producing audio/video content in the correct formats for current video platforms using industry standard techniques, software and equipment. Through various assignments and exercises, the students will continue to develop more professional techniques and methods to create high quality digital content that can be used for a variety of interactive media projects.

IM 215

Interactive Web Development Techniques

42 hours

Building on the foundations of IM115 - Web Design & Development Fundamentals, students will learn how to the use CSS and JavaScript to create engaging user interactions and elegant user interfaces. Students will be introduced to industry-standard design and development workflows, including the use of JavaScript libraries and CSS frameworks for rapid, responsive website development. The basics of web hosting and domain management are also covered, during which students receive their own domain and site hosting.

IM 216

Portrait and Still Life Photography

42 hours

This course teaches students to build off the fundamentals learned in IM116 and begin to use the camera as a means of artistic communication and expression. The course concentrates on intermediate techniques in studio lighting, composition, portraiture, and creative thinking. Through a series of assigned themes and in-class assignments, students will investigate and create still images to strengthen their portfolio.

CS 222

Interactive Media Communications

42 hours

This course concentrates on Web communications, with a strong focus on researching, writing, editing and managing content on the Web. Students will develop a Web-savvy writing style with a focus on clarity and concision, by writing blogs, landing pages and social media post. Students will utilize the inverted pyramid model to prepare written content. They will also generate a creative brief. Students will prepare a formal written client proposal and present it to the class in an oral presentation. The course will also enable students to post their work in an interactive environment, with a blend of text, video and linkable content.

IM 210

Creative Coding for Interactive Design

42 hours

Students will explore the fundamentals of interactive design and development through creative coding exercises and assignments, creating intuitive and engaging experiences for a variety of potential uses. Whether it’s for gaming and entertainment, visual arts, e-learning, or web-based marketing content, creative coding skills are vital to all areas of the interactive media industry. This course will start with coding fundamentals and incorporate them with UX interactive design concepts throughout the course. Students will learn to use industry standard tools and technologies, with a focus on 2D web-based solutions using HTML5 canvas and WebGL with vanilla JavaScript and JavaScript libraries for visualization and interactivity, as well as sound, motion design, and asset management.

Semester 3

IM 312

User Interface Design

42 hours

In this course, students will gain a thorough understanding of user interface design based on user-centred design principles and heuristics. Building on the basics learned in the first year, students will be introduced to principles, patterns, and best practices for creating engaging user interfaces and experiences for websites and mobile applications in a variety of screen sizes. Assignments will follow an iterative approach, beginning with research and documentation that includes market and design trends and end-user research. This is followed by wireframing, interface design mock-ups, critique, and final compositions. By the end of the course, students will have developed the skills necessary to design visually appealing and fully-functional user interface prototypes for a variety of applications and users.

IM 313

Real-Time 3D Game Engines

42 hours

Experience working with Real-Time 3D Game Engines, such as Unreal and Unity, is now more valuable than ever for a growing number of industry applications. Beyond video game development, interactive 3D design and development skills are growing in importance for many fields, from architecture and engineering, to medical care, education and film production, as well as marketing and e-commerce. This is being driven by rapid growth in the graphics capabilities of computers, devices and 3D software, as well as the emergence of immersive 3D platforms for virtual reality and augmented reality. Employers and clients in the interactive media industry are unlocking the potential of these real-time 3D tools to entertain, educate and improve lives. Throughout the semester, students will explore methods for creating game-like experiences for a variety of career options that involve the use of 3D game engines. Modelling, texturing and animation skills gained in previous semesters will be strengthened as you learn to generate 3D assets for these engines and implement them effectively for interactive platforms. With the introduction of real-time ray tracing, global illumination and hyper-realistic visuals, there has never been a more exciting time to explore this topic!

IM 314

Motion Design and Visual Effects

42 hours

In this course, students will explore motion graphics using industry standard editing, sound, motion and compositing applications. Using video clips and still imagery, along with audio, students will create exciting motion video sequences and then output the complete compositions to various formats and resolutions. Students will create and render animated text and graphical elements that include sound for added impact. The creation of special effect compositions will also be studied and executed by the students.

IM 316

Photography Techniques for Interactive Media

42 hours

In this advanced photography course, students will explore a range of cutting-edge techniques and tools to capture and enhance images specifically for interactive media platforms, while broadening their camera and lighting skills acquired in the first year. Students will be encouraged to focus on areas of photography that interest them the most, such as commercial, portraiture, and nature photography, empowering them to develop and refine their own unique style while mastering a professional workflow.

IM 310

Emerging Interactive Technologies

42 hours

The Interactive Media Development program is focused on training creative professionals for a variety of dynamic fields where existing technologies are continually evolving and new technologies are emerging. This course is designed to help students research and analyze new interactive media solutions, as well as to provide a thorough introduction to specific emerging technologies that may impact their future careers and create new job opportunities after graduation. Having this course in the IMD program allows students to explore technologies that might not easily fit into other program threads and gives them the opportunity to bring a wider variety of innovative solutions to group projects in fourth and fifth semesters. Students will be required to research emerging technologies and evaluate their potential impact on interactive media work, and they will gain hands-on experience working with such technologies as virtual and augmented reality, physical computing and 3D printing, and artificial intelligence and machine learning. This course will not only help students to be more prepared for technological change in their chosen professions, but it may also open doors to exciting new career pathways.

IM 318

Application Development

42 hours

Building on web development fundamentals, students will be introduced to advanced topics and the most current practices in web development including the Node.js development environment, JAM stack website deployment, JavaScript framework-based web applications, Progressive Web Applications, and cross-platform mobile application development. With a continued emphasis on best practices, modern workflows, security and performance, students will explore the techniques for creating rich, dynamic and user-centered digital applications.

42 hours

Semester 4

IM 411

Extended Reality Studio

42 hours

Building on interactive design and development fundamentals from previous semesters, students will work individually and in collaborative groups to create immersive interactive experiences. This course will place a strong emphasis on research and collaboration, as well as creative play and experimentation. We will explore current and emerging interactive technologies such as 360 Video, Virtual Reality and Augmented Reality. Students will draw on the knowledge and skills and problem solving methodologies developed through research assignments and in-class activities to complete immersive, interactive projects through planning and development phases.

IM 412

Applied Marketing Design

42 hours

In this fourth-year Interactive Media course, students will build on the graphic design fundamentals and interface design skills developed in previous semesters to plan, produce and present a range of design solutions for multifaceted marketing and public education campaigns. Through these campaigns, students will become versed in producing design solutions across a range of print, outdoor, merchandise, and interactive media, while building a sensitivity for designing within the constraints of brand identity guidelines. A particular emphasis will be placed on design research and peer-led critique in order to create a variety of designs that convey meaningful information effectively to specific target audiences.

IM 413

3D Interactive World Building

42 hours

In this course, students will create an interactive 3D project based on the use of a game engine application. Timely execution of a project, both independently and as part of a team, is critical to its successful completion. Planning, time management and production quality will be stressed throughout the course. Assignments for this course will be built upon, culminating with the delivery of a finished 3D interactive experience for the targeted platform.

IM 410

Interactive Installations

42 hours

In this course, students will continue to develop their UX design and creative coding skills, while building on emerging interactive technology topics such as physical computing and 3D printing, to create engaging user experiences that go beyond keyboards, mice, and computer monitors. The course will include small, experimental lab exercises, and work towards larger more complex interactive installations that follow human centred design (HCD) methodologies through clearly defined project phases, in a collaborative, team environment. Hardware and software skills will be combined with material design work to create experiences for end users in real-world physical environments. With a basic understanding of electricity and electronics, students will learn to capture a variety of sensory user inputs, such as motion, distance, touch, temperature, sound, and light, as well as physical buttons, switches, and dials. This input data will then be used in programs written for microcontrollers to control output components such as lights, motors, servos, speakers, and display screens. There will also be a focus on producing polished physical installation materials from 2D and 3D printing, laser cutting and more. Whether for educational, entertainment, or other commercial purposes, or purely for artistic expression, this skill set will provide interesting new options for future projects and career pathways.

IM 417

Professionalism & Job Readiness

42 hours

Successful creative professionals need more than a strong portfolio; they need to be able to find ideal work, manage projects, work collaboratively with their team-mates as well as with clients. This course helps IMD students build practical skills in self-promotion, job search and interviewing, presenting work, team dynamics, client management and other essential soft skills in preparation for placement and a thriving and fulfilling career as a creative professional.

IM 418

Content Management Systems

42 hours

In this course, students will learn how to create dynamic and user-friendly websites using popular Content Management Systems (CMSs) and e-commerce solutions such as WordPress, Squarespace, and Shopify. The course will cover CMS theme development, advanced workflow planning, and user research and content strategy based on the Human Centered Design (HCD) methodology. Students will also gain knowledge on managing ecommerce websites, including product management, conversion, and fulfillment. By the end of the course, students will possess the skills to build, deploy, and manage complex websites and online stores that meet various business and user requirements.

42 hours

Semester 5

IM 512

Interactive Media Portfolio

42 hours

Having a professional, focused, and coordinated online presence is an essential first step into a successful career in the field of interactive media. In this course, students will draw on the skills and tools learned throughout the IMD program to design and develop a professional portfolio website, demo reel, and a strategic social media presence tailored to their professional aspirations as well as their unique personal character. One of the highlights of the course is to be coached in presenting their portfolios by a panel of industry professionals, providing essential insight in preparation for placement interviews. Students will emerge from this course with not only a polished portfolio but also the confidence and skills needed to thrive in the dynamic field of interactive media.

IM 513

Interactive Capstone Project

84 hours

In this course, students will be provided with the opportunity pursue their individual areas of interest while collaborating on multifaceted interactive media projects such as websites, web applications, mobile applications, video games, virtual reality experiences, or interactive installations. They will be expected to create planning documentation, pitch their project ideas, give regular production updates, participate in group critique, and present their final work. The project management approach for these projects will borrow from Agile principles, with a focus on iterative design and innovation, along with effective collaboration and continuous productivity. Students will be challenged to create user experiences that will both engage and delight their end users, while prioritizing their own professional development and the commercial applications for the designs and technical solutions they create.

IM 514

Client Projects

42 hours

This course focuses on the implementation of real-world, community based, interactive media projects. Students will apply their accumulated knowledge and skills to plan, design, and implement a multiphase project with a local non-profit group or organization. Building on fundamentals of IM417, this course will provide practical experience in project planning and management, time tracking, team collaboration, coordination and delegation, and client communication skills. Major outcomes of this course include portfolio-ready work demonstrating a range of interactive media skills acquired throughout the IMD program, as well as professional development skills, networking experience, and higher-level experience working with real world clients.

IM 518

Business of Interactive Media

42 hours

In this course, students will be introduced to the business side of interactive media. Important issues facing interactive media professionals such as intellectual property rights, contractual agreements, and professional ethics and standards of practice will be explored. Students will also be given a practical introduction to the fundamentals of working as an interactive professional, including basic business planning and management, sales and marketing, bookkeeping, project planning and management, and client engagement. By the end of the course, students will have a solid foundation for a stable and profitable career in interactive media, whether they choose to work as an employee, a freelancer, or to start an interactive media business of their own.

42 hours

Semester 6

IM 600

Media Placement

480 hours

Over 14 weeks, students will work full time hours with a business or organization in the Interactive Media industry. Students will be expected to conduct themselves in a professional manner and function as a productive team member. There will be a focus on finding local placements, although out of province or international opportunities may also be explored. Online journal entries and final reports will be required of students. Employers will provide mentorship and feedback to ensure quality learning outcomes.

Learning Outcomes

The graduate has reliably demonstrated the ability to:

  1. Complete both individual and collaborative interactive media projects effectively.
  2. Select and use best practices and tools to design and develop dynamic, rich-media content
  3. Assess the requirements of a complex interactive media project.
  4. Develop, budget, plan and professionally present a complex interactive media project.
  5. Design a complex media project (interface, navigation, graphics, text treatment) using best practice design and development principles and applying conceptual and theoretical frameworks.
  6. Build effective and dynamic complex Web sites and/or mobile applications.
  7. Identify and analyze ethical and professional issues arising in an online environment.
  8. Apply research and conceptual skills to propose optimal solutions for mobile/multimedia/Web development problems.
  9. Select and use creative and critical thinking techniques in the effective design, development and implementation of a complex interactive media project.
  10. Evaluate the financial, technical and artistic success of a complex interactive media project.
  11. Use a variety of production and post-production techniques to create, enhance and distribute digital media content.

Careers

This program's graduates will have access to a diverse array of employment opportunities in the following fields: web and mobile design and development, interactive experience design, interactive coding, graphic design and print, illustration, digital advertising, entertainment media, gaming, e-learning, audio/video production and visual effects, 3D design, photography, animation, and motion design. They will also learn business entrepreneurship, project management, scriptwriting and storyboarding.

Careers/jobs obtained by graduates of this program

  • Graphic Designer
  • Web Designer and/or Developer
  • User Experience Designer
  • App Developer/Programmer
  • Project Manager/Coordinator
  • Interface Designer
  • Physical Computing Designer/Technician
  • Photographer
  • Illustrator
  • Animator
  • 3D Modeler
  • Visual Effects Designer/Technician
  • Sound Production Designer/Technician
  • Video Production Designer/Technician
  • Entrepreneur
See Career Opportunities

Clicking the button will take you to a detailed dashboard with up-to-date job data tailored to your program, including salary ranges, job titles, and projected demand.

Pathways

Confederation College offers a variety of articulation agreements designed to help you advance your education and career. Whether you're coming to us from another institution or planning your next steps after completing your program, our pathways make your transition seamless and effective.

Pathway Out — Credits recognized by another institution

University of New Brunswick — Bachelor of Applied Management (BAM)

Graduates from eligible 2-year or 3-year diploma programs at Confederation College can apply to enter the third year of the Bachelor of Applied Management at the University of New Brunswick, with a minimum 70% program average. Additional courses may be required.

Minimum Admission Average
70% overall program average
Entry Point
Year 3 of a 4-year degree

Institution: University of New Brunswick, Saint John, NB

Agreement Type: Memorandum of Understanding

Graduates of eligible diploma programs at Confederation College may be considered for advanced standing in the Bachelor of Applied Management (BAM).

Eligibility Requirements:

  • Completion of a 2-year (four-semester) or 3-year (six-semester) diploma program
  • Minimum overall program average of 70%

Transfer Details:

  • Eligible students may enter Year 3 of the 4-year BAM program
  • Additional courses may be required depending on the applicant’s academic background

Program Notes:

  • Eligible Confederation College programs are outlined in Appendix A of the Memorandum of Understanding
  • Students should consult the contact person for full details and program-specific requirements

Contacts

Students at Confederation College

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