IM-313

Real-Time 3D Game Engines

Experience working with Real-Time 3D Game Engines, such as Unreal and Unity, is now more valuable than ever for a growing number of industry applications. Beyond video game development, interactive 3D design and development skills are growing in importance for many fields, from architecture and engineering, to medical care, education and film production, as well as marketing and e-commerce. This is being driven by rapid growth in the graphics capabilities of computers, devices and 3D software, as well as the emergence of immersive 3D platforms for virtual reality and augmented reality. Employers and clients in the interactive media industry are unlocking the potential of these real-time 3D tools to entertain, educate and improve lives. Throughout the semester, students will explore methods for creating game-like experiences for a variety of career options that involve the use of 3D game engines. Modelling, texturing and animation skills gained in previous semesters will be strengthened as you learn to generate 3D assets for these engines and implement them effectively for interactive platforms. With the introduction of real-time ray tracing, global illumination and hyper-realistic visuals, there has never been a more exciting time to explore this topic!

Credit Hours
42
Min. Grade
0%

Programs Using This Course