IM-113
3D Modelling and Texturing
3D Modelling and Texturing are the building blocks of 3D animation, game development, and other interactive media development work such as virtual and augmented reality, and emerging 3D web technologies. Understanding how to create industry strength geometry and models with UV texture maps and materials will establish a strong foundation for the success of any 3D project. These skills can open exciting opportunities in film and television, visual effects, game development, online education and training, e-commerce, and other convergent fields such as architectural visualization as well as engineering design and manufacturing. A thorough understanding of 3D design concepts and the capabilities of 3D modelling and texturing technologies, along with the ability to apply them to meet the specific needs of various projects, will serve Interactive Media graduates across a wide range of interesting career pathways and may differentiate them from others in the workplace.
- Credit Hours
- 42
- Min. Grade
- 0%